The World Integration Loop

by Ryan Boudinot
The World Integration Loop (WIL) builds a bridge between the health of our planet and the dynamic properties of game worlds. It’s a simple, enclosed, self-sustaining platform.

Here’s how it works.

Digital goods platforms and other game revenue fund climate action partners in the field. In turn, these partners provide the data used to build and influence games. Achievements in restoration, conservation, and stewardship initiatives unlock new rewards, artifacts, and quests in games. Games become more fun the more the earth measurably heals. The more the earth heals, the more fun the games become, the more people play. The more people play, the more revenue is generated, and the faster the earth heals.

Digital twins and game engine APIs allow us to build explorable digital representations of physical spaces that respond, in real-time, to changes at their sources. Artificial Intelligence and Machine Learning (AI/ML) algorithms deployed to data lakes and integrated with game engine APIs establish relationships between gameplay and real-world climate progress.

Methods of measuring the health of our planet are becoming more sophisticated by the minute. At the front lines of our climate emergency, we generate, record, and act upon data, including data related to Geographical Information Systems (GIS), Light Detection and Ranging (LiDAR), and the Internet of Things (IoT).

Game Engine APIs that integrate earth data with game worlds exist today. Multiplayer, mixed reality, VR, console, PC, and mobile platforms represent myriad, imaginative opportunities to engage with earth data. Think thousands upon thousands of games and entirely new genres.

Every technology we need to convert species-wide engagement with video games into climate action exists right now. The WIL is possible, probable, and inevitable.

RB
12/21/21